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Information

  • ID: 1334101
  • Uploader: redtails »
  • Date: 2013-11-20 09:43
  • Update: 2026-07-30 15:03
  • Size: 204.9 KB .jpg (640x905) »
  • Top tagger: redtails (34)
  • Source: www.famitsu.com more
  • Rating: Sensitive
  • Views: 3
  • Score: 0
  • Favorites: 0
  • Status: Active

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Media asset #1
If there's a battleship included in the fleet composition, regardless of friend or foe,
there will be a second shelling phase before the closing torpedo salvo.
The second shelling phase is ordered not by ship range,
but instead by the placement of ships in the fleet by the Commander, starting from the top.
Even in a situation where we can't wipe out the enemy fleet during the first phase,
our opportunities to attack before entering night battle increase.
Along with the risk of getting hit too, of course.
With this, the dangerous night battle is avoided, and we can advance while limiting fatigue accumulation and ammo consumption.
Consumption
Ammunition
Fatigue
Accumulates
Night Battle
It's a wonderful merit.
Yes, I'm not sleeping
Flagship
Destroyer Range: Short
Light Cruiser Range: Medium
Battleship Range: Long
Screech
Battleship Range: Long
Heavy Cruiser Range: Medium
Destroyer Range: Short
But in exchange for their strong firepower,
battleships don't carry torpedoes.
Representative
In addition to being able to avoid night battles,
isn't it the best to be able to win before we come close to the range of torpedo attacks?
That's all! Did everyone understand what I've discussed?
Ah, there will be supplementary lessons for the Commander until you understand.
Ugh... Although that'd be a reward
Yes ma'am!
Light Cruiser Sendai
I don't get it... something like not going to night battle is...
A night battle idiot...
Danbooru
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    If there's a battleship included in the fleet composition, regardless of friend or foe,
    there will be a second shelling phase before the closing torpedo salvo.
    The second shelling phase is ordered not by ship range,
    but instead by the placement of ships in the fleet by the Commander, starting from the top.
    Even in a situation where we can't wipe out the enemy fleet during the first phase,
    our opportunities to attack before entering night battle increase.
    Along with the risk of getting hit too, of course.
    With this, the dangerous night battle is avoided, and we can advance while limiting fatigue accumulation and ammo consumption.
    Consumption
    Ammunition
    Fatigue
    Accumulates
    Night Battle
    It's a wonderful merit.
    Yes, I'm not sleeping
    Flagship
    Destroyer Range: Short
    Light Cruiser Range: Medium
    Battleship Range: Long
    Screech
    Battleship Range: Long
    Heavy Cruiser Range: Medium
    Destroyer Range: Short
    But in exchange for their strong firepower,
    battleships don't carry torpedoes.
    Representative
    In addition to being able to avoid night battles,
    isn't it the best to be able to win before we come close to the range of torpedo attacks?
    That's all! Did everyone understand what I've discussed?
    Ah, there will be supplementary lessons for the Commander until you understand.
    Ugh... Although that'd be a reward
    Yes ma'am!
    Light Cruiser Sendai
    I don't get it... something like not going to night battle is...
    A night battle idiot...

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