status_effect
Other names: ็ถๆ ็ฐๅธธ, ใใใ
A temporary condition in a video game, whether negative or positive, and a subset of gameplay mechanics.
Positive effects are often referred to as buffs, while negative effects are debuffs.
Common examples of status effects include poison, sleep, stunned and charmed.
Examples
- !post #5945359
External links
- "Wikipedia: Status effect":https://en.wikipedia.org/wiki/Status_effect
Post analytics
Analytics for status_effect.
Status
- active300
Related tags (occurrences / 300 matching posts)
- highres254 / 300
- gameplay mechanics217 / 300
- fate (series)186 / 300
- fate/grand order180 / 300
- 1girl171 / 300
- long hair155 / 300
- commentary request149 / 300
- breasts145 / 300





