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Information

  • ID: 799935
  • Uploader: redtails »
  • Date: 2011-08-24 13:29
  • Update: 2026-07-28 22:05
  • Size: 205.6 KB .jpg (900x900) »
  • Top tagger: redtails (11)
  • Source: i.pximg.net more
  • Rating: General
  • Views: 1
  • Score: 0
  • Favorites: 0
  • Status: Active

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Media asset #1
I'll take the opportunity here to explain about coloring skin. It's not limited to skin, but a. the basis is that where the light is hitting is bright, while the shadows are dark. b. where the light hits the surface perpendicularly becomes brighter.
I'll take the opportunity here to explain about coloring skin. It's not limited to skin, but a. the basis is that where the light is hitting is bright, while the shadows are dark. b. where the light hits the surface perpendicularly becomes brighter.
But with just that, you can have trouble when the light source isn't clear, so I'll add to the above c. where the surface is perpendicular to your viewpoint becomes brighter.
But with just that, you can have trouble when the light source isn't clear, so I'll add to the above c. where the surface is perpendicular to your viewpoint becomes brighter.
Color while thinking like that and it should be okay. (While not exact, it's more or less like this.)
Color while thinking like that and it should be okay. (While not exact, it's more or less like this.)
Light
Light
Light
Light
Bright
Bright
Dark
Dark
Dark
Dark
Also, for subtle gradations, just color with a couple different colors, then blur the boundary with the blur brush.
Also, for subtle gradations, just color with a couple different colors, then blur the boundary with the blur brush.
Like that. (Though this only applies to Sai and IllustStudio)
Like that. (Though this only applies to Sai and IllustStudio)
Danbooru

Artist's commentary

ツインテさん

ここんとこツインテールで水着の人ばっかりでワンパターンですがまぁ、ツインテ好きですけどそれ以上に適当に画面が埋まるのがいいですよね!

あと2P以降は簡単なメイキングです。
ラクガキに色塗りたいけど線画をクリンナップするのがめんどくさい…という方におすすめな主線なしでお手軽な描き方を紹介します。

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    I'll take the opportunity here to explain about coloring skin. It's not limited to skin, but a. the basis is that where the light is hitting is bright, while the shadows are dark. b. where the light hits the surface perpendicularly becomes brighter.
    I'll take the opportunity here to explain about coloring skin. It's not limited to skin, but a. the basis is that where the light is hitting is bright, while the shadows are dark. b. where the light hits the surface perpendicularly becomes brighter.
    But with just that, you can have trouble when the light source isn't clear, so I'll add to the above c. where the surface is perpendicular to your viewpoint becomes brighter.
    But with just that, you can have trouble when the light source isn't clear, so I'll add to the above c. where the surface is perpendicular to your viewpoint becomes brighter.
    Color while thinking like that and it should be okay. (While not exact, it's more or less like this.)
    Color while thinking like that and it should be okay. (While not exact, it's more or less like this.)
    Light
    Light
    Light
    Light
    Bright
    Bright
    Dark
    Dark
    Dark
    Dark
    Also, for subtle gradations, just color with a couple different colors, then blur the boundary with the blur brush.
    Also, for subtle gradations, just color with a couple different colors, then blur the boundary with the blur brush.
    Like that. (Though this only applies to Sai and IllustStudio)
    Like that. (Though this only applies to Sai and IllustStudio)

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