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Information

  • ID: 7041165
  • Uploader: redtails »
  • Date: 2024-05-03 13:06
  • Update: 2026-08-07 05:43
  • Size: 406.1 KB .jpg (1400x1111) »
  • Top tagger: redtails (36)
  • Source: blog.goo.ne.jp more
  • Rating: General
  • Views: 1
  • Score: 0
  • Favorites: 0
  • Status: Active

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Media asset #1
Vertical attacks are useful for hammering opponents who don't or can't use the 8-Way Run mechanic
Mentality: if I try to move there, she'll use a horizontal attack
Hahahah somehow I feel like I can win just after learning this ๐†•
V H
V H
Ah, yes... chances of winning actually strongly depend on how much a player can limit the use of 8-Way Run by their opponent...
Hm?
V-
V
Gyah
Huh?! Huhโ€”?! But what if that happens to me...? I won't be able to use the 8-Way Run to moveโ€”!
Isn't that a hopeless situation?!
That's why I'm going to teach you how to prevent that from happening now, heheheh
Argh
* Most horizontal attacks hit high, so you can avoid them by crouching (๐Ÿ…ถ ๐Ÿก“) * Not all vertical attacks hit straight, diagonal slashes are possible as well. Therefore, it's not possible to dodge them using the 8-Way Run 100% of the time * You can execute your character's special moves by pressing ๐Ÿ„ฐ + ๐Ÿ„ฑ or ๐Ÿ„ฑ + ๐Ÿ„บ. Those moves can be horizontal attacks, vertical attacks or unique skills. Why not try finding out which characters have which on your own? * You can enter the 8-Way Run state faster by quickly tilting the left analog stick twice (โ‡ฉ ๐Ÿก“ or โ‡จ ๐Ÿก’) instead of simply holding it tilted
Defense is important
Welp, I'm pretty bad at defense Maybe I'm just not cut out for it
Y'don think so?
Oh, come on That's not true
That's because defending is extremely easy!
Hmm
You guard by holding ๐Ÿ„ถ when your opponent attacks
The left analog stick must be in neutral position
That's it?
Yes
Huuuuh?! That's really it?!
Easy, right?
As for why you should guard...
When you block a strike and prevent yourself from getting hurt, your opponent is open for a moment
This gives you a chance to act in turn
Ah
Eh
Heheheh, what should I do?
Attack
Move
E-eh
I see, so I create opportunities by guarding against strikes
Maybe I should try defending for a change?
Heheh Easy, right?
* You always enter standing guard by holding ๐Ÿ„ถ when your left analog stick is in the neutral position * Low-hitting attacks can still hurt you in standing guard, but not in crouch guard (๐Ÿ…ถ ๐Ÿก“) * You cannot guard against unblockable attacks and throws * If you input โ‡จ ๐Ÿ„ถ timed right with your opponent's attack, you can repel that attack with a Guard Impact (see the tips on page 12)
Danbooru
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    Vertical attacks are useful for hammering opponents who don't or can't use the 8-Way Run mechanic
    Mentality: if I try to move there, she'll use a horizontal attack
    Hahahah somehow I feel like I can win just after learning this ๐†•
    V H
    V H
    Ah, yes... chances of winning actually strongly depend on how much a player can limit the use of 8-Way Run by their opponent...
    Hm?
    V-
    V
    Gyah
    Huh?! Huhโ€”?! But what if that happens to me...? I won't be able to use the 8-Way Run to moveโ€”!
    Isn't that a hopeless situation?!
    That's why I'm going to teach you how to prevent that from happening now, heheheh
    Argh
    * Most horizontal attacks hit high, so you can avoid them by crouching (๐Ÿ…ถ ๐Ÿก“) * Not all vertical attacks hit straight, diagonal slashes are possible as well. Therefore, it's not possible to dodge them using the 8-Way Run 100% of the time * You can execute your character's special moves by pressing ๐Ÿ„ฐ + ๐Ÿ„ฑ or ๐Ÿ„ฑ + ๐Ÿ„บ. Those moves can be horizontal attacks, vertical attacks or unique skills. Why not try finding out which characters have which on your own? * You can enter the 8-Way Run state faster by quickly tilting the left analog stick twice (โ‡ฉ ๐Ÿก“ or โ‡จ ๐Ÿก’) instead of simply holding it tilted
    Defense is important
    Welp, I'm pretty bad at defense Maybe I'm just not cut out for it
    Y'don think so?
    Oh, come on That's not true
    That's because defending is extremely easy!
    Hmm
    You guard by holding ๐Ÿ„ถ when your opponent attacks
    The left analog stick must be in neutral position
    That's it?
    Yes
    Huuuuh?! That's really it?!
    Easy, right?
    As for why you should guard...
    When you block a strike and prevent yourself from getting hurt, your opponent is open for a moment
    This gives you a chance to act in turn
    Ah
    Eh
    Heheheh, what should I do?
    Attack
    Move
    E-eh
    I see, so I create opportunities by guarding against strikes
    Maybe I should try defending for a change?
    Heheh Easy, right?
    * You always enter standing guard by holding ๐Ÿ„ถ when your left analog stick is in the neutral position * Low-hitting attacks can still hurt you in standing guard, but not in crouch guard (๐Ÿ…ถ ๐Ÿก“) * You cannot guard against unblockable attacks and throws * If you input โ‡จ ๐Ÿ„ถ timed right with your opponent's attack, you can repel that attack with a Guard Impact (see the tips on page 12)

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