Tcht!Tcht!Accept it.You... even go this far...My power isn't much, but...My power isn't much, but......it's not that simple to unfasten your arms, eh?...it's not that simple to unfasten your arms, eh?The Camel Clutch proved to be a good stimulant.She's hit!!They have both been blown away!!But it's necessary, isn't it?
To a child...But it's necessary, isn't it?
To a child......there must be someone who will side with them, no matter what, unconditionally......but aside from that, to be honest, that one shot she took at Sanae-san......I was, as a matter of fact, a little angry....I was, as a matter of fact, a little angry.I'm hoping that this figure of mine......would serve to chastise the young mistress even a little......but that would be asking for too much, right?...but that would be asking for too much, right?Meiling!Haa...Haa...Haa...Feelings That Can't Be Conveyed Through Words*KER-SLAM*!*KER-SLAM*!Waaaaaaa...Waaaaaaaa...Episode 454: The Amount of the Goddess's Play
*It's ironic that Meiling woke up since the Camel Clutch should have been a finishing move.
From the Artist's Pixiv page.
"Play" here references the gap between when you start pressing a button or pulling a lever, and when the effect is actually seen, or in this case, whether the Goddess is "on" or "off" yet.
...it's not that simple to unfasten your arms, eh?
...it's not that simple to unfasten your arms, eh?
The Camel Clutch proved to be a good stimulant.
She's hit!!
They have both been blown away!!
But it's necessary, isn't it?
To a child...
But it's necessary, isn't it?
To a child...
...there must be someone who will side with them, no matter what, unconditionally...
...but aside from that, to be honest, that one shot she took at Sanae-san...
...I was, as a matter of fact, a little angry.
...I was, as a matter of fact, a little angry.
I'm hoping that this figure of mine...
...would serve to chastise the young mistress even a little...
...but that would be asking for too much, right?
...but that would be asking for too much, right?
Meiling!
Haa...
Haa...
Haa...
Feelings That Can't Be Conveyed Through Words
*KER-SLAM*!
*KER-SLAM*!
Waaaaaaa...
Waaaaaaaa...
Episode 454: The Amount of the Goddess's Play
*It's ironic that Meiling woke up since the Camel Clutch should have been a finishing move.
From the Artist's Pixiv page.
"Play" here references the gap between when you start pressing a button or pulling a lever, and when the effect is actually seen, or in this case, whether the Goddess is "on" or "off" yet.
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