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Information

  • ID: 496626
  • Uploader: redtails »
  • Date: 2010-02-04 12:15
  • Update: 2026-07-26 06:14
  • Size: 433.1 KB .jpg (638x800) »
  • Top tagger: redtails (33)
  • Source: i.pximg.net more
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Media asset #1
Perceptive fans may have already noticed Youkai Form and Dark Power weren't in the original, being new systems for the console release. The former lets characters transform into the mythical monster they are based on and can be performed without a full gauge, lasting til they run out. Like switching characters, the change time is short and carries few risks.
Dark Power gives access to previously unplayable boss characters (Shadow Lord, Zilart Brothers, etc.) or form changes like Kimeramaru depending on the medium. These do require a full gauge and taking hits depletes it faster. As a trade-off they are vastly more powerful and can interrupt attacks with their activation.
Both are a powerful asset so try them at every chance! Just remember they take longer than other gauge abilities to charge!
Perceptive fans may have already noticed Youkai Form and Dark Power weren't in the original, being new systems for the console release. The former lets characters transform into the mythical monster they are based on and can be performed without a full gauge, lasting til they run out. Like switching characters, the change time is short and carries few risks.
Dark Power gives access to previously unplayable boss characters (Shadow Lord, Zilart Brothers, etc.) or form changes like Kimeramaru depending on the medium. These do require a full gauge and taking hits depletes it faster. As a trade-off they are vastly more powerful and can interrupt attacks with their activation.
Both are a powerful asset so try them at every chance! Just remember they take longer than other gauge abilities to charge!
Yamame's Youkai Form, the Grand Tsuchigumo! Nitori counters its monstrous reach with her own Magitek Armor!
BattGlutt fighting tip: Reimu's Onimiko and Sanae's YuruSanae modes ignore hit-stun from regular attacks, making their counter-throws especially dangerous combined with their pursuit attacks. Special attacks performed using a Fierce Attack will cause hit-stun so remember where to use them!
As part of the Two VS Two battles, certain teams can perform combination Super Attacks. It consumes 2 meters but the sum is stronger than its parts and can be canceled into from regular Special Moves. Characters acting as a unit can perform these on their own. Every character has at least one other they can use a combination Super with, but some have several. See if you can find them all!
Unit characters can also have their teammate join in to take it one more step further. The Autumn Sisters are especially versatile with a meter that fills quickly and attack that can compliment many others.
Unleash an unstoppable blast that blows away everything before you! The iconic Combination Super Attack, Double Master Spark!
Exclusive Developer Interview! We had over BattGlutt's head graphics and character artist Adel Heiko.
Exclusive Developer Interview! We had over BattGlutt's head graphics and character artist Adel Heiko.
Compiled by Lardo
Adel Heiko. Head of graphics and design departments at Rapid Rabbit Co. Ltd. and modern 14 year old schoolgirl.
Yes it's a joke profile made entirely out of improbable parts including Kagami's face.
Editor: Good Evening. Adel: Good Evening. E: Congratulations on the game's console release.
A:It happened rather suddenly, didn't it? At the time we hadn't even considered the idea.
E: There were no plans to create a port?
A: Not really. We figured a fighting game in the current market would be a hard sell.
Editor: Good Evening. Adel: Good Evening. E: Congratulations on the game's console release.
A:It happened rather suddenly, didn't it? At the time we hadn't even considered the idea.
E: There were no plans to create a port?
A: Not really. We figured a fighting game in the current market would be a hard sell.
E: I see.
A: But thanks to support from a lot of players, we just managed to push the project through to the current stage.
E: I'm sure they appreciate the effort. Also that is a lot of characters you added.
A: It honestly is. About 6 designers died but they should be happy chasing Myon's panties, so everything worked out *laugh*
E: ... Right, so regarding the centerpiece of the home release, Story Mode. I see several side stories were added along with the original.
A: Ah, yes. I personally recommend the scenario where Yamame is the main character, losing her job at a convenience store and setting out to be the game's true heroine *laugh*
E: Great, Yamame again *laugh*
A: Bitch, what you laughing at
Danbooru

Artist's commentary

早売りの電撃を買ったはずなのに

なにかがおかしい。※デイリーランキング 24 位だったそうで評価コメントタグもろもろありがとうございました。たぶんこれで次の東方人気ランキングでは4位くらいになるはずです。コミケのヤマメブースも80スペくらいになるんです。あ、やっぱならなくていい。今のままでいい。

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    Perceptive fans may have already noticed Youkai Form and Dark Power weren't in the original, being new systems for the console release. The former lets characters transform into the mythical monster they are based on and can be performed without a full gauge, lasting til they run out. Like switching characters, the change time is short and carries few risks.
    Dark Power gives access to previously unplayable boss characters (Shadow Lord, Zilart Brothers, etc.) or form changes like Kimeramaru depending on the medium. These do require a full gauge and taking hits depletes it faster. As a trade-off they are vastly more powerful and can interrupt attacks with their activation.
    Both are a powerful asset so try them at every chance! Just remember they take longer than other gauge abilities to charge!
    Perceptive fans may have already noticed Youkai Form and Dark Power weren't in the original, being new systems for the console release. The former lets characters transform into the mythical monster they are based on and can be performed without a full gauge, lasting til they run out. Like switching characters, the change time is short and carries few risks.
    Dark Power gives access to previously unplayable boss characters (Shadow Lord, Zilart Brothers, etc.) or form changes like Kimeramaru depending on the medium. These do require a full gauge and taking hits depletes it faster. As a trade-off they are vastly more powerful and can interrupt attacks with their activation.
    Both are a powerful asset so try them at every chance! Just remember they take longer than other gauge abilities to charge!
    Yamame's Youkai Form, the Grand Tsuchigumo! Nitori counters its monstrous reach with her own Magitek Armor!
    BattGlutt fighting tip: Reimu's Onimiko and Sanae's YuruSanae modes ignore hit-stun from regular attacks, making their counter-throws especially dangerous combined with their pursuit attacks. Special attacks performed using a Fierce Attack will cause hit-stun so remember where to use them!
    As part of the Two VS Two battles, certain teams can perform combination Super Attacks. It consumes 2 meters but the sum is stronger than its parts and can be canceled into from regular Special Moves. Characters acting as a unit can perform these on their own. Every character has at least one other they can use a combination Super with, but some have several. See if you can find them all!
    Unit characters can also have their teammate join in to take it one more step further. The Autumn Sisters are especially versatile with a meter that fills quickly and attack that can compliment many others.
    Unleash an unstoppable blast that blows away everything before you! The iconic Combination Super Attack, Double Master Spark!
    Exclusive Developer Interview! We had over BattGlutt's head graphics and character artist Adel Heiko.
    Exclusive Developer Interview! We had over BattGlutt's head graphics and character artist Adel Heiko.
    Compiled by Lardo
    Adel Heiko. Head of graphics and design departments at Rapid Rabbit Co. Ltd. and modern 14 year old schoolgirl.
    Yes it's a joke profile made entirely out of improbable parts including Kagami's face.
    Editor: Good Evening. Adel: Good Evening. E: Congratulations on the game's console release.
    A:It happened rather suddenly, didn't it? At the time we hadn't even considered the idea.
    E: There were no plans to create a port?
    A: Not really. We figured a fighting game in the current market would be a hard sell.
    Editor: Good Evening. Adel: Good Evening. E: Congratulations on the game's console release.
    A:It happened rather suddenly, didn't it? At the time we hadn't even considered the idea.
    E: There were no plans to create a port?
    A: Not really. We figured a fighting game in the current market would be a hard sell.
    E: I see.
    A: But thanks to support from a lot of players, we just managed to push the project through to the current stage.
    E: I'm sure they appreciate the effort. Also that is a lot of characters you added.
    A: It honestly is. About 6 designers died but they should be happy chasing Myon's panties, so everything worked out *laugh*
    E: ... Right, so regarding the centerpiece of the home release, Story Mode. I see several side stories were added along with the original.
    A: Ah, yes. I personally recommend the scenario where Yamame is the main character, losing her job at a convenience store and setting out to be the game's true heroine *laugh*
    E: Great, Yamame again *laugh*
    A: Bitch, what you laughing at

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